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An Adomopath is an Alpha who can replicate movement after observation.

Traits

  • Loner-type

Analysis

The Adomopathic Alpha can copy any human movement after seeing it performed, including acrobatics, martial arts, and physical stunts. With these skills they can become masters and incredible at what they do, by combining what several forms and movements in rhythmic motions instead of using the same thing over. These new abilities are never permanent, however, keeping the brain in a constant state of flux.

Neurons can store memory as an electrochemical charge. A neuron can be keyed to declarative memory, which is episodic (personal experiences) and semantic (factual information), or procedural memory, which includes physical, subconscious learned skills.

Procedural memory is the basis of most practiced physical activity, including martial arts and sports. In an average human brain, procedural neurons are usually separate from declarative neurons, so the parts of the brain meant for jump kicking are different from those reserved for remembering birthdays.

In the adomopathic brain, however, neurons are more adaptable. An influx of new information overwrites neurons allocated for declarative memory. The ability to bicycle kick could erase the memory of eating dinner with a loved one.

Declarative memory is a strong element of human society, as past events are used as precedent and cause for social institutions. Financial debt helps establish governments. Personal arguments and charity form individual relationships. But the adomopathic has trouble fitting into society, as the alpha has no memories to use in society. It is the social equivalent of having no credit score, or no friends, or no shared language.

Know Adomopaths

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